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26 Jul 2004

26 July 2004 - Standing in a queue of 300+ people and looking at the beautiful Infosys Bangalore campus and 'busy-looking' employees talking on their hands free and wondering will I fit in?

Congrats to all my batch mates!!

Peanut Kuzhambu

This is the way I prepared and came out very well.
Ingredients
1. Peanuts
2. Cashews - (after its success in vegetable korma, it is finding its place in all dishes).
3. Tamarind paste
4. Onions
5. Tomatoes
6. Toor dhal
7. Red chillies
8. Mustard
9. Dry Coconut powder
10. Red chilli powder
11. Corriander powder
12. Garlic
13. Virgin olive oil
14. Salt
15. Turmeric
16. Cumin powder

1 cup of Peanut soaked for 1.5 days. 20 Cashews soaked for an hour
Mix the cooked peanuts and soaked cashews in a bowl. Add some red chilli powder, turmeric, cumin powder and salt and set it aside.

1. Pressure cook the Peanut.
2. In Pan A, pour some virgin olive oil and heat it.
3. Add mustard, red chillies and toor dhal
4. When the toor dhal turns color, add onions and saute till it turns golden brown
5. Add dry coconut powder and saute.
6. Pour the contents of Pan -A in a blender and grind it well along corriander powder and with the cashews peanut mix. The paste for our dish is ready.
7. In Pan B, pour virgin olive oil and heat it.
8. Add Garlic and onions and saute till it turns brown
9. Add tomatoes to it and saute.
10. Take 2 teaspoons of tamarind paste in a bowl and add enough water and mix well.
12. Add 2 teaspoons of red chilli powder to Pan B and saute very well.
13. Pour tamarind in the bowl to Pan B and let it boil for 10 minutes.
14. Add the paste that we prepared to Pan B and let it continue to boil for few more minutes till the required consistency is acheived.
15. Add Salt as required.

Human Face Modeling with Blender 3D

Some time last year I did create one model with box modeling first. It came out ok. Not great though. So I'm not going to count this. I can see this model is pretty messed up. The hair and most of the facial shades that you see comes from the UV texture.
Still, i'll post the picture for the record.

My friend was kind enough to give me his front and side poses for the reference images and feel too bad to have created something like this. Adding to that i made this a video out of this as 'Halloween special' :-)






I've been lately following Jonathan's Blender cookie's tutorials for modeling a human head. They are great. I created 2 models so far with that. Both these are polygon modeling.
Model - 1












Model - 2


With each modeling, the time it takes to complete a model is greatly reducing. I also think the mesh is getting cleaner with each model. Now I am more inclined towards polygon modeling.
Some of the things which i need to improve on may be -
Ears
Working with lesser number of vertices. I end up creating more vertices than required. Some parts of the mesh(particularly near the ear) aren't really clean.
I still need to improve on hair.
The first polygon model, as you can see - i didn't really know how to comb. Second is a bit better and with texture some of my friends were able to identify the actual person..!!
I also did put some shape keys and animated a simple facial expression with a scene in which i just have to show the face.

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